What do enchanted books do in minecraft 1.5.2
Aside from looting, you can obtain enchanted books as a "treasure" item from fishing with a fishing rod as part of the "treasure" category. Other than that, you can get the books from Vindicators and pillagers that spawn from raids since they have a small chance to drop an enchanted book. Last but not least, you can barter with piglins by using or throwing gold ingots or even create your own enchanted book by enchanting a book on an enchantment table. To use an enchanted book, you must place an item in the first slot in an anvil and a book in the next.
You must have the required amount of experience to complete the enchantment. Bear in mind that using an enchanted book gets significant discounts at the anvil. Enchanted books themselves can be combined to create a single book with increased or multiple enchantments, similar to combining tools or weapons.
Basically, how to use enchanted books in different Minecraft versions have the same basics. What differs the version from one platform to the others is the interfaces since they are designed based on the type of the consoles they are implemented.
Step 1. In Creative mode, books can enchant any item with any enchantment, such as a stick having Knockback II. Mutually-exclusive enchantments, such as Protection and Blast Protection, are still mutually-exclusive regardless.
The experience costs for using books are considerably less than for combining items with similar enchantments, since the books themselves cost levels to create. However, it's still an extra cost, and enchanting items directly has a chance to get multiple enchantments. The big advantage of books is that they can be stockpiled for use on an item of choice, and allow for controlled combinations.
For example, a Silk Touch book could be used on axe, pickaxe, or shovel, and you can decide which at your leisure—perhaps something that already has Unbreaking? An Unbreaking book might be used to preserve your Looting sword, Fortune pickaxe, or Thorns armor. The table below describes the enchantments that are possible for the player to acquire legitimately in Survival mode. Other combinations are possible in Creative mode or with cheats, mods, or third-party software.
If multiple pieces have the enchantment, only the highest level's burn time reduction is used. The only way to burn is staying in Lava or a Firesource. Also reduces the damage from ender pearl teleportations. If multiple pieces have the enchantment, only the highest level's reduction is used. Breaking blocks underwater is allowed at regular speed, though the player cannot be floating to get the full effect. Levels above 1 are no different. In addition to the normal durability reduction for being hit, reduces durability by 3 points when inflicting damage and 1 point otherwise.
If present on multiple pieces of armor, each armor piece in turn will be given its chance to inflict Thorns damage on the attacker, but the extra Thorns durability penalty will be applied to one of those armor pieces chosen randomly. If moving on ground i.
The wearer will be protected from all damage from magma blocks. The cursed item will not be able to be removed from the head, chestplate, leggings or boots slot outside of Creative mode unless the player dies or the item breaks.
Each level separately adds 2. The enchantment will also cause "arthropods" to have the Slowness IV effect when hit. The duration of the effect is a random value between 1 and 1. For each level, adds 3 blocks distance to the base knockback.
Does combine slightly with knockback caused by attacking while sprinting. Fire Aspect adds 80 Fireticks 4 seconds of burning per Level to the target. Because the first hit is caused by the item with this enchantment, the 1st second of Fire damage will not be recognized.
When possible, dropped meat will be cooked if the mob is killed while on fire. XP will only be dropped if non-fire damage was dealt by the player within 5 seconds of the death. Increases mining speed. See Breaking Speed for details. One must use the proper tool for a block in order to receive the speed. Does not matter if you mine it with the incorrect tier. The speed increase applies to all blocks that when mined, will drop an item. Additionally ender chests , bookshelves , glass and glass panes , after they are placed, can only be retrieved by a tool enchanted with Silk Touch.
Doesn't work on: cake , carrots , cocoa pod , double slabs , fire , frosted ice [ Computer edition only ] , farmland , grass paths [ Computer and Console editions ] , melon stems , monster spawners , nether wart , potatoes , pumpkin stems , snow layers , sugar cane , wheat and inverted daylight sensors. Gravel harvested with a silk touch shovel will never yield flint. This is due to the fact that silk touch bypasses the rare harvest RNG entirely.
Silverfish eggs will not spawn silverfish when harvested with a silk touch pickaxe; the player will receive the normal version of the block, not the silverfish egg. When durability is reduced by multiple points e. Fortune increases the probability of flint dropping from gravel , and saplings dropping from leaves , and apples dropping from oak and dark oak leaves.
Arrow entities have an NBT tag damage , which for an unenchanted bow is 2, and increments by 0. Arrows are on fire when shot and deal 4 fire damage over 5 seconds. Unlike flint and steel , flaming arrows only affect players, mobs, and TNT. No other blocks catch fire, and they do not produce light. Fire damage applies after initial damage, similar to Fire Aspect. Creatures killed by fire only drop XP if a player dealt non-fire damage to it within the past 5 seconds.
Allows user to fire infinite arrows as long as they have 1 arrow in their inventory. Fired arrows cannot be retrieved except in Creative mode where they are erased instead of added to your arrows.
This only applies to normal arrows; a bow with Infinity will still consume tipped and spectral arrows as usual. With the default loot tables , this lowers chance of " junk " catches and increases chance of " treasure " by about 2 percentage points, and decreases the chance of fish by about 0. Decreases wait time until a catch by 5 seconds per level. At Level V, the fish-catching particle effects start almost instantly.
At Level VI, you are not able to catch anything. When an item with the enchantment is held main hand, offhand, or armor slots , XP orbs collected will repair the item at a rate of 2 durability per XP instead of adding the XP to the player's total. If multiple items have the enchantment, one will be chosen at random for each XP orb collected, and if the chosen item does not need repair, the XP will be added to the player's total as normal, rather than choosing another item to repair.
When the player dies, the item disappears instead of dropping on the ground. The item may still be dropped normally. The effect can be prevented by setting the keepInventory gamerule to "true". Report issues there. Place 15 bookshelves around an enchantment table to get the highest level enchantments. In this example, we are going to enchant the item that the player called DigMinecraft is holding with Knockback II:.
Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command. Once the cheat has been entered, the item that is selected in DigMinecraft's hot bar will glow purple because it has been enchanted.
You will see the message " Enchanting succeeded " appear in the lower left corner of the game window. While using this site, you agree to have read and accepted our Terms of Service and Privacy Policy. D ig M inecraft. Please re-enable JavaScript in your browser settings.
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